Join us on April 8th, 2019 in Antigonish, Nova Scotia for THATCamp @ X.
The theme of our event will be Digital Pedagogies, with a focus on post-secondary instruction methods. We welcome students, teachers, librarians, and other professionals interested in this topic.
THATCamp stands for “The Humanities and Technology Camp.” It is an unconference: an open, inexpensive meeting where humanists and technologists of all skill levels learn and build together in sessions proposed on the spot.
THATCamp@X Registration info
Registration for this day-long event is $20 CAD. Registrations will be used to offer travel bursaries for students and low- and un-waged participants. (See registration page for details on how to apply for registration refunds and/or travel funding).
Breakfast and lunch will be provided.
This event will happen on the St Francis Xavier University campus in Antigonish, Nova Scotia on 8 April 2019. See our day’s schedule.
THATCamp@X has been organized by:
- Laura Estill
- Matea Drjlepan
- Meghan Landry
- Margaret Vail
- Katie Aubrecht
- Wendy Kraglund-Gauthier
Official Hashtag: #THATCampX
What is a THATCamp?
THATCamp stands for “The Humanities and Technology Camp.” It is an unconference: an open, inexpensive meeting where humanists and technologists of all skill levels learn and build together in sessions proposed on the spot. An unconference is to a conference what a seminar is to a lecture, what a party at your house is to a church wedding, what a pick-up game of Ultimate Frisbee is to an NBA game, what a jam band is to a symphony orchestra: it’s more informal and more participatory. Here are the key characteristics of a THATCamp:
- It’s collaborative: there are no spectators at a THATCamp. Everyone participates, including in the task of setting an agenda or program.
- It’s informal: there are no lengthy proposals, papers, presentations, or product demos. The emphasis is on productive, collegial work or free-form discussion.
- It’s spontaneous and timely, with the agenda / schedule / program being mostly or entirely created by all the participants during the first session of the first day, rather than weeks or months beforehand by a program committee.
- It’s productive: participants are encouraged to use session time to create, build, write, hack, and solve problems.
- It’s lightweight and inexpensive to organize: we generally estimate that a THATCamp takes about 100 hours over the course of six months and about $4000.
- It’s not-for-profit and either free or inexpensive (under $30) to attend: it’s funded by small sponsorships, donations of space and labor, and by passing the hat around to the participants.
- It’s small, having anywhere from 25 or 50 to about 150 participants: most THATCamps aim for about 75 participants.
- It’s non-hierarchical and non-disciplinary and inter-professional: THATCamps welcome graduate students, scholars, librarians, archivists, museum professionals, developers and programmers, K-12 teachers, administrators, managers, and funders as well as people from the non-profit sector, people from the for-profit sector, and interested amateurs. The topic “the humanities and technology” contains multitudes.
- It’s open and online: participants make sure to share their notes, documents, pictures, and other materials from THATCamp discussions before and after the event on the web and via social media.
- It’s fun, intellectually engaging, and a little exhausting.
What is an “unconference”?
The shortest answer is this: an unconference is a highly informal conference. Two differences are particularly notable. First, at an unconference, the program isn’t set beforehand: it’s created on the first day with the help of all the participants rather than beforehand by a program committee. Second, at an unconference, there are no presentations — all participants in an unconference are expected to talk and work with fellow participants in every session. An unconference is to a conference what a seminar is to a lecture; going to an unconference is like being a member of an improv troupe where going to a conference is (mostly) like being a member of an audience. Unconferences are also free or cheap and open to all. For more information, see Wikipedia’s entry on the unconference.
What should I propose?
Sessions at THATCamp usually range from general discussions (Talk sessions) to project-based hackathons or writeathons (Make sessions) to technology skills workshops (Teach sessions) to miscellaneous experiments (Play sessions). There should be no full-blown papers; we’re not here to read or be read to. See the list of sample sessions at thatcamp.org/proposals/ for ideas, or come up with a creative idea of your own for a session genre or topic. Ideally, you should come to THATCamp with something in mind, and on the first day find a time, a place, and people to share it with.
Is a THATCamp only for scholars / grad students / librarians / archivists / programmers / instructional technologists? Can scholars / grad students / librarians / archivists / programmers / instructional technologists apply?
No to the first, yes to the second. THATCamp aims at the broadest diversity of backgrounds and skills possible.
THATCamp Code of Conduct
Where can I find more information about THATCamp in general?
See http://thatcamp.org for information on how to sign up for email notifications of future THATCamps, how to organize or sponsor a THATCamp, and more.